/*
 * game.hpp
 * This file is part of Quarto
 *
 * Copyright (C) 2012 - Ian Liu Rodrigues
 *
 * Quarto is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * Quarto is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Quarto. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef QUARTO_GAME_H_
#define QUARTO_GAME_H_

#include <piece.hpp>
#include <player.hpp>

namespace br_unicamp {

class GameFactory {
 public:
  virtual PieceBag *getAllPieces(void) const = 0;
  virtual Board    *getEmptyBoard(void) const = 0;
};

class Game {
 public:
  Game(Player* player1,
       Player* player2,
       GameFactory* factory);

  void run(void);

 protected:
  virtual void onPieceRequest(const Player&, const PieceBag&) = 0;

  virtual void onPlaceRequest(const Player&, const Board&,
                              const PieceBag&) = 0;

  virtual void onGameFinish(const Player* winner) = 0;

 private:
  Player* player1;
  Player* player2;
  PieceBag *pieces;
  GameFactory *factory;

  void choosePlayersOrder(Player**, Player**) const;

  void swapOrder(Player**, Player**) const;
};

};

#endif /* QUARTO_GAME_H_ */
